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Reworking TRL and IRL for App Development: Software Readiness Level

NASA's Technology Readiness Level (TRL) and Steve Blank's Investment Readiness Level (IRL) are great, usually... 

However they are inappropriate for software-based products and services. TRL is too specific, it is unapologetically hardware-focused. Meanwhile, IRL is too general, as it tries to be applicable to everything. 

But something is better than nothing right? 

Developing a new product or service is hard enough, even Google gets it wrong, which is why you want your resources to be a little more than better than nothing. 

Trying to apply TRL and/or IRL to your app's development timeline probably is better than nothing; however, this does put you at risk prioritising the wrong milestones and tasks or missing unique steps that apply only to app development. 

For example, TRL suggests that you should start by researching the basic principals of your idea in peer-reviewed papers. Yes, knowledge is power, but speed is of the essence. Reading back issues of Accounting Programs Quarterly will only help you so much. (Meanwhile, Xero's YoY growth rate has been 100% or more since 2008!) 

The problem is, as great as TRL and IRL usually are, they are inappropriate for software-based products and services, that is why we have reworked these existing models into a new model that is more aligned with the realities of app development. 

The Software Readiness Level model 

 
 
1.Business model canvas 
You've a rough outline of a business model, but it's mostly assumptions, which will be validated in subsequent steps. 
2.Problem/solution validation 
You've validated that there's a problem and that your business model aligns with possible solutions to that problem. 
3.Market size/competitive analysis 
You've completed market and competitor research, and the results align with your canvas and problem/solution validation. 
4.Funded 
You've secured funding to develop your idea (NOTE: according to Kinvey the average app takes 7 months and costs $270,000 to develop)! 
5.Scoped 
You and your developer have completely scoped your idea's EXACT technical requirements and have a roadmap of when each requirement will be developed and what this will cost. This roadmap should organise your requirements into (bite-sized) sprints. 
6.Developing 
There is regular communication between you and your developer, who is developing your idea in agile sprint cycles. Partner meetings include a demonstration of design prototypes and technical progress. 
7.Testing 
Your developer has released the latest version of your software to a beta environment, where it can be tested by you and your end-users. (This step should be repeated at the end of each sprint cycle.) 
8. Minimum Viable Product 
Your developer has developed an app in-line with the scope (SRL 5) in a series of iterative cycles (SRL 6). This app's testing (SRL 7) has validated the assumptions made on your business model canvas. You're ready to begin commercialising your software. 
9. Sales 
You have commercialised your software and have sales. 

Check out our proprietary process. 

SRL 1 - Business model canvas 

Creating a business model is the opening and most important step towards commercialising your idea. 

There are some great templates that streamline this task. Alexander Ostewalder's business model canvas (BMC) is one. 

a screenshot of the business model canvas 

At minimum, you should complete each panel by outlining your underlying assumptions and how each of these will be tested. For example, if you write "less time coding and more time creating" under Value Propositions, as we did when completing Codebot's BMC, one assumption is that Codebots does equal less time coding, which it does.  

Infographic showcasing different software projects, partners, and time saved using Codebots, comparing manual coding times with Codebots-powered solutions across industries like mortgage brokerage, aged care, and mining, with an average time savings of 75%. 

Your business model needs to be testable assumptions or validated statements. 

SRL 2 - Problem/solution validation 

Next you must validate that there is indeed a problem to be solved and that your business model aligns with possible solutions to that problem. Reaching this level requires a basic market overview. 

To be SRL 2 you should have validated at least one market-solution and invalidated another through end-user interviews. It is recommended that you conduct between 50 and 100 interviews. 

Engaging your end users early is the best way to avoid the quagmire that is redevelopment. 

SRL 3 - Market size/competitive analysis

 

At SRL 3, you must have completed, at a minimum, a detailed map of the total addressable market divided into subsections, an estimated return based on total market value and expected market share for each of these subsections and a petal diagram of competitors

You should then integrate this map and diagram with your problem/solution learnings. 

SRL 4 - Funded 

Although you will not know the true cost of your app until your app developer has scoped your idea, it is important that you make steps to secure adequate funding prior to partnering with a developer. 

The Global State of Enterprise Mobility 2016 report estimates that most apps cost over $100,000 and more than 25% cost between $250,000 and $500,000. 

Click here to see how to avoid slow and expensive app development 

SRL 5 - Scoped 

At this stage, your idea's EXACT technical requirements should be recorded alongside a roadmap of when each of these requirements will be developed and what this will cost. This roadmap should organise your requirements into (bite-sized) sprints with the intention of delivering a Minimum Viable Product (MVP) as soon as possible. 

Click here to see how WorkingMouse manages scope creep with the variation metric 

Your backlog should be a high-level vision of the pieces that make up your app (Epics, User Groups and User Stories). 

Epics are the big picture ideas that make-up your idea. For example: Web Portal. 

User Groups are types of people using your product. For example: Admins and Customers. 

User Stories are how a User Group interacts with an Epic. For example: Customers can log into the Web Portal on Desktop or Mobile and do X, Y and Z so that this result is achieved. 

SRL 6 - Developing 

At this point, you and your developer have partnered to develop a specific backlog of requirements. 

The question is: do you adopt an agile methodology or develop your backlog using a traditional, waterfall approach? Both methodologies have their advantages and disadvantages and while we've been advocates of agile in the past, it's not always clear cut which option is better. 

Click here to see a breakdown of Agile vs. Waterfall 

SRL 7 - Testing 

Once you have developed your app, it's imperative that you test it. Otherwise, you might wake up to discover that your ERP payroll system has overpaid employees $53 million

You can outsource your testing, do it yourself, or automate it using Codebots

SRL 8 - Minimum Viable Product 

An MVP is a version of your app that meets your end user's minimum needs. More specifically, some parts of your app are must haves and some are nice to haves. It is common practice to develop the must haves initially and the nice to haves later. This way, you can begin testing your app's UX and raison d'etre as soon as possible. 

To be at this stage of readiness, your app must be ready to be used by your end users, who could be app store customers, employees or a client's employees. 

SRL 9 - Sales 

Your software is ready and you have started making sales. 

This is not the finish line, you should continue to iterate on your idea and its technical expression. 

SRL 10- Artificial Intelligence Integration

Incorporate AI into app development to improve user experiences, automate testing, and enable predictive analytics. AI-driven tools can speed up development, help identify bugs and optimize performance. 

SRL 11- Enhanced Cybersecurity Standards  

Ensure software meets updated cybersecurity protocols. With growing threats, emphasize end-to-end encryption, secure data storage, and regular security audits throughout development. 

SRL 12- Data Privacy Regulations 

Stay compliant with recent privacy laws (e.g., GDPR, CCPA). Implement data protection measures such as anonymization, user consent processes, and secure data handling in all software stages. 

Summary

 

We have reworked NASA’s hardware-focused Technology Readiness Level (TRL) and Steve Blank’s Investment Readiness Level (IRL) into a NEW and EXCLUSIVE software-focused model: Software Readiness Level (SRL). This model now includes advanced stages, addressing AI integration, enhanced cybersecurity standards, and compliance with recent data privacy regulations to align with 2024’s software development landscape. 




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