INNOVATION

The li­cens­ing ben­e­fits of us­ing a Codebots chan­nel part­ner

WorkingMouse utilises the Codebots tech­nol­ogy to stream­line the de­vel­op­ment of our clients soft­ware ap­pli­ca­tions. The key ben­e­fit is that clients can re­tain their in­tel­lec­tual prop­erty and at the same time, aren’t locked in to a par­tic­u­lar tech stack. This sets Codebots apart from many com­peti­tors. As a cer­ti­fied Codebots chan­nel part­ner, there is a dis­tinct li­cens­ing ben­e­fit from us­ing WorkingMouse to de­velop your cus­tom soft­ware ap­pli­ca­tion.

At the core of it, the ben­e­fit is that us­ing WorkingMouse gives you op­tions. We’ll fo­cus on the two op­tions and out­line the pros and cons of each.

Option 1: Access to the plat­form

The first op­tion is for clients to ac­cess the plat­form and col­lab­o­rate with the pro­ject team. Utilising the li­brary for doc­u­men­ta­tion and cre­at­ing mod­els to test the fea­si­bil­ity of new fea­tures are adding value for cur­rent WorkingMouse clients. This can de­liver sig­nif­i­cant value to your pro­ject and busi­ness. Choosing this op­tion means you are a Codebots user and fall within the li­cens­ing struc­ture. By li­cens­ing the plat­form, it also sets up the pos­si­bil­ity of mov­ing de­vel­op­ment in-house over time. Access to arte­facts are main­tained and avail­able on your per­sonal do­main.

Licensing struc­ture: $80 per user, per month.

It’s im­por­tant to men­tion that the num­ber of users will be the num­ber you wish to have in­ter­nally + 3 WorkingMouse users (the de­vel­op­ment team them­selves will re­quire ac­cess). This is nec­es­sary dur­ing ac­tive de­vel­op­ment but can scale down to a sin­gle li­cense dur­ing sup­port.

Pros:

  • Ability to ex­per­i­ment with mod­els your­self.
  • Learn how to use Codebots through the Academy.
  • Document im­por­tant de­ci­sions or arte­facts through the Library.
  • Utilise the Dashboard for trans­parency and vis­i­bil­ity into the ap­pli­ca­tion.
  • Centrally lo­cated arte­facts if you wish to move to your own team.

Cons:

  • Licensing costs.

Option 2: No ac­cess to the plat­form

This op­tion may be pre­ferred for those that don’t want to be as hands-on. It still al­lows WorkingMouse to utilise the plat­form and tech­nol­ogy for de­vel­op­ment but the client has no ac­cess to the plat­form. As a re­sult, no li­cens­ing costs are in­curred.

WorkingMouse as a cer­ti­fied chan­nel part­ner will still have ac­cess to Codebots to build the model and al­low the bots to do the heavy lift­ing. This is the ben­e­fit of en­gag­ing a chan­nel part­ner - util­is­ing the tech­nol­ogy with­out the li­cens­ing costs.

Pros:

  • Development still ben­e­fits from the Codebots tech­nol­ogy.
  • No li­cens­ing costs.

Cons:

  • No ac­cess to the pro­ject dash­board.
  • Can’t utilise the li­brary for doc­u­men­ta­tion.
  • Lose ac­cess to the mod­els and arte­facts on the plat­form if tran­si­tion­ing away from a cer­ti­fied chan­nel part­ner.
Which op­tion is best for you?

At the end of the day, a tool is only valu­able if it is used the right way. After all, you would­n’t use a tape mea­sure to ham­mer in a nail. So to an­swer the ques­tion of which op­tion is best you must first ask your­self whether you will use the plat­form. Will you ex­per­i­ment with mod­el­ling, doc­u­ment us­ing the li­brary or up­skill through the acad­emy? If the an­swer is no, then per­haps op­tion 2 will sat­isfy your re­quire­ments. If you do want to be more hands-on dur­ing de­vel­op­ment then we’d rec­om­mend op­tion 1.

If you’d like to learn more about the plat­form and ben­e­fits of us­ing Codebots be­fore mak­ing a de­ci­sion, we’d rec­om­mend read­ing through their blog.

ABOUT THE AUTHOR

Yianni Stergou

Marketing en­thu­si­ast and FIFA ex­tra­or­di­naire

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